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Re: Terra Invicta

#3
Looks pretty neat. Bit rough around the edges, perhaps. Certainly not an XCOM-clone. The team has good experience with modding. That can translate to coding ability, but it also might not. Wasn't Factorio originally started by people who were former modders? And I'm sure there are examples of the opposite - modders that simply couldn't produce a solid game. It's a bit early to tell, but I am a bit sad it's not an XCOM-like.
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