So given the new super cool mesh tech we got, I thought it might be fun to post some concepts of different ships, if for nothing more than to get the dev team's creative juices flowing for the sort of variability I personally think is necessary to make the infinite be more interesting for longer.
MANY images, slow internet connections beware
Edit: Apparently it wasn't super clear, but the thread is mainly just to get the juices flowing for what different geometries and arrangements, levels of sharp vs smooth transitional shapes, boxy vs organic, and so on that models and other things in the game should have.
Sun Jul 30, 2017 9:35 pm
Last edited by Hyperion on Sun Jul 30, 2017 10:59 pm, edited 1 time in total.
Challenging your assumptions is good for your health, good for your business, and good for your future. Stay skeptical but never undervalue the importance of a new and unfamiliar perspective.