- Randomly selected screenshots / graphics / concept art.
Well, concept art would probably look funny when it's just a long mathematical formula. Sub-optimal background graphic material.
- Add user-supplied screenshots from a specific folder?
- Replace all generic backgrounds with graphics from the user-supplied folder or add them to the pre-made ones?
- Procedurally generate random backgrounds and imposing ships for the player to gawk at?
In rotatable 3d?
- Randomly generated ship or station from anywhere in the universe.
Arranged like a sales brochure with rotating picture and stats.
That gives new users a taste of what they might encounter one day even before they are able to do much traveling.
Might need a key to hold the loading screen active so you get to see / read all of it. =) - Quotes.
Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space. - THGTTG
Scoundrel? Scoundrel? I like the sound of that. - Han Solo
There are soooooo many memorable quotes in S/F stuff. - Game hints.
You can increase your speed as well as your afterburner speed by directing energy towards your engines. Just keep an eye on your shield levels.
(well, already implemented in the prototype...)
Post
Fri Jan 25, 2013 6:12 pm
#1
Loading screens
This may be kind of silly but... how do you make loading screens the least bit of interesting?
There is no "I" in Tea. That would be gross.