Masterofjumping wrote:Bosses No, But it would be feasible for factions to create massive ships or strong bases. Random things just cannot be spawned, It does no fit into the nature of the game.
I think this pretty much sums up my stance on these kinds of random encounters. They need to have a purpose, an explanation for existence that goes beyond "it's a rare random spawn." If you've read any of my talk concerning the way the LT universe operates, you're familiar with the fact that I'm going for a pretty insane level of dynamic simulation when it comes to the universe - and that's intended to be the main driving force behind just about everything from missions to exploration to NPCs and faction relations. The fact that the simulation drives the universe gives meaning to everything - everything you see, everything you do, everything that happens - has meaning because it is connected by the simulation, not a fleeting moment. A random spawn of a "stupid huge" thing is meaningless, it is not driven by this web of connections.
Now, of course, I would expect that, for whatever reason, certain factions or NPCs might build/buy really large ships. You'll also see certain factions having huge fleets. So in this sense, yes, you may encounter "bosses." But they will not really be the way you are describing them!
I guess that answer was a bit of overkill for the question, but I wanted to drive in the mentality behind the LT universe