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A Way to Make Loads of Missiles

#1
this is not an important suggestion, only an idea on how to make really cpu light misiles, have them be a single vector (a point with direction and speed) and have a cylinder (it may be flat on the end due to no friction in spaaace) on one end and have the exhaust on the other, i doesent even have to be a 3d model, at a distance it could be a 2d image that never has its edge towards you. you dont need a hitbox or any advanced things on the missile, it explodes when the point (vector thing) hits something.

i am a huge fan of missiles and would love to see some mean rocket action, guided or unguided.

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