One of the things I have noticed in the videos is that the ships are getting longer and longer. One of the things that would work nicely is to have a rectangle or prism that the ship generator "wants" to use, have a certain sense of dimensions in the ships. Different factions or nations could have different ship profiles but the cigars are getting long and some with would fit in nicely.
You guys may have thought of this before but if not...
The rest of this is mostly self explanatory stuff, the use of angled pieces (triangles and slopes) and such in the design of ships and the direction of which they are pointing.
The curved pieces could be generated through some easy parameters like the type of curve (bowl ish or flat on some sides) and then the depth and such.
I'm no expert so I might be wrong and curves could be extremly hard.
Post
Sun Dec 23, 2012 2:46 pm
#1
Ship Profiles, Angles, Curves and Symmetry
Last edited by ravener96 on Thu Dec 27, 2012 6:07 pm, edited 1 time in total.