i was wondering if LT would have procedurally and playerselected window rows, pipes and bits and pieces on the outside of the ship. at least windows , ship ID and name.
if those could be changed after the ship is made, you could make windows go dark or flicker when struck by emp's or generators go down.
i like the small details.
Post
Fri Dec 21, 2012 3:08 pm
#2
Re: windows and other "stickers"
I hear you, would be cool stuff indeed. Unfortunately, "small details" like that are going to be the last things to be considered, because we've got to get the big stuff done first! But thanks for the ideas
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford
Post
Fri Dec 21, 2012 4:55 pm
#3
Re: windows and other "stickers"
thats why they come last, but should not be ignored for the finished game.
it makes for great atmosphere.
dont waste time on this now please, make the core mechanics work smooothly first:)
it makes for great atmosphere.
dont waste time on this now please, make the core mechanics work smooothly first:)
Post
Sat Dec 22, 2012 12:49 am
#4
Re: windows and other "stickers"
+1 im a details freak myself but I see the logic in building on a solid foundation and worrying about the polish later.ravener96 wrote:thats why they come last, but should not be ignored for the finished game.
it makes for great atmosphere.
dont waste time on this now please, make the core mechanics work smooothly first:)
If I've rambled and gone off topic im sorry but i tend to be long winded as you might notice if you stumble across my other post XD. thanks for reading.