Post
Mon Dec 03, 2012 7:10 pm
#1
Death Star
What about putting a Death Star in the game as an easter egg
While I agree in disliking the god mode, I think that your suggestion is also too extreme in the other direction. A random chance of a guaranteed death, without the possibility of escape once you've arrived there does not for a good game play make. Even if very rare, it would be a constant source of frustration for players, and therefore not a good advertisement for the game.Gazz wrote:And if you find it you are guaranteed to die?
That would be a nice relief from the old "find powerful item, acquire it, engage god mode" routine.
Linker190 wrote:What about putting a Death Star in the game as an easter egg
Lower-tech civilisations can be exploited for slave labour or eugenic experimentation as well. These kind of things would appeal strongly to the subset of LT's fanbase who have a sociopathic Rational/Explorer (NT) mindset. These kind of people enjoy trapping insects under water and seeing how long they can survive as the water seeps in through their spiracles, preventing the free flow of oxygen and carbon dioxide; and pulling apart their legs one at a time, and seeing how long the limbs can go on wriggling detached from the body. Limit Theory could provide a great opportunity to sublimate these impulses in less immoral ways.Flatfingers wrote:Honestly, I'm sort of hoping that something like this is implemented to support the "Explorer" kind of game within Limit Theory. If I'm going to be flying around discovering new life and new civilizations, I'd sure like to have lots of different civilizational characteristics to classify. As survey gameplay goes, "found a planet with some people on it" is not optimally engaging.
Also, welcome to the forums!
These kind of things would appeal strongly to the subset of LT's fanbase who have a sociopathic Rational/Explorer (NT) mindset. These kind of people enjoy trapping insects under water and seeing how long they can survive as the water seeps in through their spiracles, preventing the free flow of oxygen and carbon dioxide; and pulling apart their legs one at a time, and seeing how long the limbs can go on wriggling detached from the body. Limit Theory could provide a great opportunity to sublimate these impulses in less immoral ways.
Should Josh cater to that mindset?ThymineC wrote:the subset of LT's fanbase who have a sociopathic Rational/Explorer (NT) mindset
This game sounds awesome.Flatfingers wrote:Should Josh cater to that mindset?ThymineC wrote:the subset of LT's fanbase who have a sociopathic Rational/Explorer (NT) mindset
They might be better served by Jason Rohrer's The Castle Doctrine.
Gamasutra interview with Jason Rohrer
Rock Paper Shotgun impressions, pt. 1
Rock Paper Shotgun impressions, pt. 2
Yes, but you can't think of a dyson sphere as one single object (the stress on something that big around an object with the gravity of a sun would be far to great, it would just shatter to pieces) but as a combination of smaller "panels" that each have an independent orbit around the star, their orbits are however calculated/ calibrated so that hey always stay at the same distance relative to each otherdomanite wrote:A Dyson Sphere is far larger than the Death Star. The radius of the Death Star it's about 100km; a Dyson Sphere can be 100,000,000 km or more.
how do you get a sphere to orbit? wouldn't it always have points were it wasn't moving?Cha0zz wrote:Yes, but you can't think of a dyson sphere as one single object (the stress on something that big around an object with the gravity of a sun would be far to great, it would just shatter to pieces) but as a combination of smaller "panels" that each have an independent orbit around the star, their orbits are however calculated/ calibrated so that hey always stay at the same distance relative to each otherdomanite wrote:A Dyson Sphere is far larger than the Death Star. The radius of the Death Star it's about 100km; a Dyson Sphere can be 100,000,000 km or more.
Scytale wrote: Look, I know people suck. That's the whole point! My question is, are you going to be as horrible as the mob, or are you going to work to be better?
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