One of the main problems I have with it, is the mindset or precedence it sets, and who's in position to dominate it. It may sound good on the surface, but when you compare it to reality and what really happens in these types of situations, you realize it isn't all warm and fuzzy. It's ALL about the money. Money for the big guys who can dominate and control it. It has NOTHING to do with helping the modders, that is just their 'hook' to get people to support the idea.DigitalDuck wrote:If the exposure you're giving me means that will give me an increase in profits, I'll take it. If it doesn't, I won't. That's how business works.Poet1960 wrote:I am going to help you out. You spend years making something, and I will come along and "help" you by putting it on my website and giving you 10 cents, while I take $19.90, just because.......you know, I care about you and want to help you.
Nobody's forcing anyone to sell their games/mods on Steam. The fact that they choose to do so suggests that maybe Steam's cut is worth it.
Post
Sat May 09, 2015 6:25 pm
#346
Re: Should mods be free?
Ask, and it will be given to you; seek, and you will find; knock, and it will be opened to you.