Sunday, January 4, 2015
Hoorah! The first day of Limit Theory of the glorious year of 2^11 - 33 has come and gone The day consisted of a visit to the park with ye olde notebook, much time spent with the master planning tree (or, more lovingly, tree.txt), an exciting excursion into LTSL-based planning, and a bout of coding cave remodeling
I've continued to flesh out my planning tree as much as possible, especially under the gameplay sub-tree. Although I sometimes feel daunted by the size of the branches that remain marked as 'in progress' (thankfully very few branches continue to bear the dreaded 'not started' mark), I remind myself that most of the planning tree is actually marked 'complete' -- but I've not been so thorough in writing down branches that I've already completed or those that have been simultaneously created and completed in those swift bouts of midnight coding. So I took a bit of time as well to flesh out some of the branches that have already been completed before the planning tree was ever built, or those that were completed too quickly to make it into the tree. After doing so, it's rather nice to see that, indeed, many vast and 'heavy' (difficult) branches bear the honorable mark of 'complete.' Not surprisingly, 'tech,' which is one of the three top-level branches (and is appropriately-massive), is almost entirely marked complete
After digging into the tree for several hours, I once again started to feel annoyed at the inadequacy of my project management tools. As I've written about before, I've tried every online project management tool under the sun. Planners, fancy to-do lists, industrial-strength team coordination tools, mind-mapping tools, etc. None of them have hit the spot just right, which is why, despite retaining a rather massive online mind-map of the LT project, I often fall back to working exclusively in the humble little tree.txt. But the thing is, with LTSL being where it is today, building small-to-medium-sized development tools is an easy and fun endeavor It only seemed natural that I should attempt to put together a quick tool to embody the master planning tree in true, interactive (and hierarchical) format. With only about an hour or so spent on it today, I can't say much yet, but am getting pretty excited, and remain optimistic that a simple, LTSL-based planning tool will be just what I need to manage the ever-growing detail of tree.txt
Other than that, I've worked to clean up my coding cave, re-arrange things for maximal coding zen, and, in general, get 2015 started with a fresh and productive atmosphere. Never before has my coding cave been as inspiring as it is today With Star Wars and Elder Scrolls posters aplenty and a new, higher-feng-shui furniture arrangement, it's really starting to feel like a place fitting for the completion of LT's development. I'm considering ordering an EVE online poster to complete the spacey touch Oh, and I'm also considering a small mini-fridge. You know, to shave some valuable time off of those trips to replenish the Diet Coke
Happy to be back on the LT train, and with RTB hitting the tracks on Wednesday, I'm ready to drive this thing home
(Also, I went a full day without touching Wikipedia. Binge learning seems to have worked pretty effectively )
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Tue Jan 06, 2015 12:53 am
#1
Week of January 4, 2015
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford