Will LTSL let us work with files and/or sockets?
Uses I'm considering:
- A custom log file where specific events are logged.
- A variation of the first, where an automatic html diary is generated by a mod.
- Sockets can be used to make modded multiplayer, or at least a cool proof of concept.
- And, I'd love the ability to write an IRC client or even a browser inside LT, so people can stay in touch with the community, without having to leave the game.
I'm sure there are many many more... So, please, can we have?
Edit: not to mention that sockets could be used to browse mod databases, get alerted of updates or even automatically download new versions. It should probably be enough to make socket(), bind(), connect() and listen() available through LTSL.
Post
Wed Jul 30, 2014 1:32 am
#1
LTSL - pipes & sockets ?
Beware of he who would deny you access to information, for in his heart he dreams himself your master.