No issue, BFett

No issue, BFett
Blimey, that was a quick reply! Cheers for answering (and trying!)
I sure hope so, because LT is a beautiful project that has enormous potential. I don't have a programmer mind, but I could write out a fairly hefty paper on how I think the game economy ought to be driven. I'd be perfectly fine with a lot of corners cut if the game play was executed properly. It's sad that I don't have a programming brain otherwise I'd program my thoughts.RedDwarfMining wrote: ↑Sun Sep 22, 2019 3:01 pmI'm starting to get anxious.
What Josh had shown(5 years ago!!) is still light years ahead of Star Citizen(500 people, quarter billion budget)..Elite Dangerous, X series...etc....etc......
NONE of the 200 + space games I've played come anywhere near LT. And nothing on the horizon.
LT or bust, it seems.
I get down on my hands and knees and pray Josh is working on something similar.
RedDragonfly wrote: ↑Sat Sep 28, 2019 3:24 amWe're at the 1 year anniversary of this thread, and I just wanted to drop by and thank everyone on the forum for giving me hours of interesting and varied reading along with Josh for starting the community and making the gorgeous update videos I looked forward to watching every month(-ish).
November 21th would be a fitting date to post annual updates, since that's when the first update was posted.
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