Post
Wed Mar 28, 2018 6:18 pm
#211
Re: [Adam] Thursday, February 15, 2018
Generally having a single button perform multiple, unrelated actions is going to be awkward. I can't think of any specific games or situations where that is common. For a concrete case where it's helpful to eat actions imagine Up, Down, Left, and Right are bound to moving focus in the UI. Then you focus a horizontal slider. The slider can add bindings to Left and Right and have them move the slider value instead of moving focus.