Here a new version with some postprocessing, and additional RCS movement (using A,D,R,Q) for horizontal and vertical maneuvering.
To keep it more realistic (still high) with 2000 asteroids
The collision hull of the asteroids is now more precise.
There are also some more easter eggs to find
spaceclutter RCS demo
here the same demo using an additional js-function to set the document fodus, in case the keys do not react:
spaceclutter RCS demo (start with js focus support)
Post
Sat Jan 20, 2018 8:01 am
#46
Re: 10000 Asteroids Testlevel (WebGL)
Last edited by Damocles on Sun Jan 21, 2018 5:44 am, edited 1 time in total.