Return to “Dev Logs”

Post

Re: [Lindsey] Friday, December 1, 2017

#32
Talvieno wrote:
Mon Dec 04, 2017 8:17 am
JFSOCC wrote:
Mon Dec 04, 2017 8:13 am
I'm looking for the upvote button.
We actually considered putting in some kind of "upvote button" capability, but decided against it for various reasons.
Damn, I want upticks on the forums. That'd be neat. :D
Would mean we don't have to post saying "nice" to things, we can just updoot.
°˖◝(ಠ‸ಠ)◜˖°
Toba - A Development Dump
Post

Re: [Lindsey] Friday, December 1, 2017

#33
I am a bit late in reading this devlog :ghost:

I must say, while I had some concerns about the artistic direction of LT (being cubes and such), they've been totally alleviated now. It seems that the system that's being built here would allow a huge variety of stations, ranging from semi-realistic down-to-business Freelancer-like designs to totally insane alien lairs liberally sprinkled with spikes o' doom and shape-colour combinations that call for immediate application of the eye bleach :ghost:

So everybody will find their little slice of heaven with it :angel:

Simply awesome.
Survivor of the Josh Parnell Blackout of 2015.
Post

Re: [Lindsey] Friday, December 1, 2017

#34
outlander wrote:
Tue Dec 05, 2017 8:51 am
I am a bit late in reading this devlog :ghost:

I must say, while I had some concerns about the artistic direction of LT (being cubes and such), they've been totally alleviated now. It seems that the system that's being built here would allow a huge variety of stations, ranging from semi-realistic down-to-business Freelancer-like designs to totally insane alien lairs liberally sprinkled with spikes o' doom and shape-colour combinations that call for immediate application of the eye bleach :ghost:

So everybody will find their little slice of heaven with it :angel:

Simply awesome.
I'm glad to hear it ^^

Personally, I am VERY EXCITED ABOUT SPIKES o' DOOM.
Blog | Twitter | Pinterest

"You’ve got to work on something dangerous. You have to work on something that makes you uncertain. Something that makes you doubt yourself... because it stimulates you to do things you haven’t done before. The whole thing is if you know where you’re going, you’ve gone, as the poet says. And that’s death."
- Stephen Sondheim
Post

Re: [Lindsey] Friday, December 1, 2017

#35
Talvieno wrote:
Mon Dec 04, 2017 8:17 am
JFSOCC wrote:
Mon Dec 04, 2017 8:13 am
I'm looking for the upvote button.
We actually considered putting in some kind of "upvote button" capability, but decided against it for various reasons.
Yeah, I think the best way to avoid groupthink and brigading is to limit forum interaction to posting your thoughts. Nevertheless, I felt I needed to express my appreciation :)

I've suggested it before, but I think the BBC documentary "The Secret Life of Chaos" shows what cool things can happen with coupling. Order from chaos...
Post

Re: [Lindsey] Friday, December 1, 2017

#37
ResultsMayDiffer wrote:
Sun Dec 10, 2017 12:35 pm
Everyone jumping up and down saying this is great news makes me sick. Dev posts barely resemble game development anymore; this update in particular flaunts a couple abstract art screenshots and gets huge positive reaction. Unreal.
in a game which is a very large chunk of procedural geometry generation... its very cool, considering that we didnt get any interesting news on ship designs in years before that.
Post

Re: [Lindsey] Friday, December 1, 2017

#38
ResultsMayDiffer wrote:
Sun Dec 10, 2017 12:35 pm
Everyone jumping up and down saying this is great news makes me sick. Dev posts barely resemble game development anymore; this update in particular flaunts a couple abstract art screenshots and gets huge positive reaction. Unreal.
Well, unlike you, people understand that you don't you don't go from nothing to ships in a week or 3 and that a solid and well working geometric functionbase is vital for that.
Warning: do not ask about physics unless you really want to know about physics.
The LT IRC / Alternate link || The REKT Wiki || PUDDING
Image

Online Now

Users browsing this forum: No registered users and 1 guest

cron