wizaerd wrote: ↑Mon Sep 11, 2017 9:49 am
So you never left the first solar system cuz all the planets looked the same? What, all 3 or 4 planets? 18 Quintillion star systems to visit, but because the planets in 1 solar system looked similiar, you quit. ok then...
ehh.. I'm sympathetic with Jan here. No doubt his disillusionment was influenced by the abundance of NMS content on youtube, from which reasonable and fair conclusions may be drawn.
Procedural similarity is incontestably there, still, and if that's a big turnoff for you then I'd be cautious about advising another go at it.
Yeah, it's a decently big game in terms of content. Yes, they've recently added a handful of cool new planet- and ship-types. And the story addition/alteration is respectable by most accounts.
But about a hundred hours played (and enjoyed) in the recent update haven't changed my cynical sneer at the thought of that
Every Atom Procedural marketing baloney.
That nonsense is grossly hyperbolic. Just compare it against all of the identical assets (I'm sure some critic somewhere has a giant compiled list) that every player will encounter.
For example, every crashed freighter I've searched has been
exactly the same in everything but paint colour. The only variety is in the attached lore-bits, and those weren't written by any algorithm.
Here's a judgement and accompanying picture that may be ever so slightly less beaten to death than the usual ones:
The algorithmic robustness found in NMS is simply not enough to be an appropriate compliment to quintillions of star systems.
It is a wee little bit of ehh-pretty-good-I-guess quality jam spread over a flippin' ridiculously oversized slice of toast.