So, Bethesda is planning on opening paid mods for Skyrim sometime in September. Citation needed? I got you, fam.
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Yes, they've done this before. Yes, they're doing it again. They clearly didn't learn the first time, even after the community backlash when they first did it for Skyrim. They already did it for Fallout 4 at the end of August. Here's how that turned out:
(It should be easy to tell when it happened)
The Fallout 4 content is terrible and even some of the "best content" they advertise is stolen from other things. (There's a chair ripped from Sims 4, for instance.) More importantly, everything is
pre-downloaded to your computer -
all paid mods, taking up multiple gigabytes of space - and they're encrypted, so you
have to pay to unlock them. How much, you ask? They offer a $40 "credits" package, so I'm assuming you could end up spending hundreds of dollars just modding your Fallout 4 game. Naturally, people are angry - and it's coming to Skyrim next. I expect it to be a lot more dramatic, seeing as nearly three times as many people (according to SteamSpy) play Skyrim as Fallout 4. Triple the count can build up a lot more than triple the momentum.