wizaerd wrote: ↑Thu Aug 24, 2017 3:38 pm
Lack of precision is purely subjective. People who are used to consoles and controllers have no real issue with precision. So what types of things do you think you need such fine tuned precision for that a console user would struggle with?
theres different kinds of precison
you dont play RTS games with a joystick either, no ?:P
because a mouse and an analog stick of any kind are good for different things.
mice are pointers, they are good for fast, well, pointing at a location in screenspace.
they are good for absolute locations.
(you directly move the pointer where you want it like you'd move a physical object)
sticks are direction and velocity/rate controllers. they determine how fast you want to go in what direction
they are good for relative directions.
(you are tilting the "desk" and the controlled object "rolls down" the slope)
both are relatively bad at what the other one is good.
you can build shemes to get similar end results for both (rate control from mouse input, position control from stick input) but neither of those emulations are as good as the proper tool for the job.
flight controls are pretty much what sticks are good at, direction and rate controls (theres a reason airplanes have them)
good for elite, good for the flight part of the X games.
but the X games arent just flying around, they have managing, they have commanding.
they need or at least strongly benefit from absolute pointing (and numerical input from keyboards, but thats outside what im arguing right now)
ordering (groups of) ships without scrolling though long lists, designating positions for movement/construction, inventory management of anything beyond a small single-person ship and so on.
yes, the old x games had that and very lacking mouse controls of the things i outlined.
and in that regard they were a horrible interface mess of frustration and crap.
(so much in fact that i rarely even bothered with those parts in x2/x3 and just stayed with single ship gameplay or the universe traders which need little input at all)