Post
Sun Apr 23, 2017 1:37 pm
#18
by Talvieno
Turn 2
Ishmael
You walk over to the corpse, rifling through the pockets in its jacket and pants, but don't find anything of use. The decayed skin rips like old cardboard when you put much pressure on it; you're loath to do so for very long, and take a step back, performing a funeral sermon for the poor soul. May he sail the saucy seas into the afterlife.
Miles, to his immense credit, remains quiet in respect throughout the short ceremony. When it's done, though, you very unceremoniously pick up the corpse, throw it over your shoulder, and chuck it out the door. You then take your motorbike inside and remove the covering on the engine. Miles is elsewhere, looking about for any odds or ends he might find. He doesn't seem to find much, so you have him come over to the bed. Together, with much effort, you press it firmly against the the entrance, barricading it shut. It's just in time, too; the roar of hoverbikes grows from a faint roar to a loud one, stopping just outside.
"Come on, Ishmael!" It's not Calvono, but his second-in-command, Buzz; this makes you wonder where Calvono is. Buzz continues, "We know you're in there. You morons left one of your bikes outside." You hear someone kick the other hoverbike over; hear a heavy crack as some form of bludgeoning weapon crushes it.
At the same time, someone else rattles the door handle, trying to push it open. It won't budge. They slam their full weight at the door, seemingly from a running start - with a loud crack, the door smacks against the bed frame, which shakes, but moves no further. "Fukc!" he shouts. "Fukc this shit," he mutters; you hear a clinking noise and only moments later the door dents inwards in several places as someone fires an assault rifle at the other side - but to no real effect. It's a sturdy piece of craftsmanship - and unfortunately the only well-crafted piece of the entire shack. "Can't get in, Buzz," the man says. "Door's too tough."
"That ain't the only way in, dumbass," Buzz admonishes. "Look about for a piece of scrap we could pull off the walls, or a gap in some of the pieces. We'll get in there somehow."
"But -"
"But what? You want your bonus from the boss, right? We're gonna fukcin' kill these thieving scumbags before he gets here."
"Sure thing, Buzz."
Moments later, the barrel of a combat shotgun punches through a piece of rusty scrap near the door and fires a few blind shots toward the center of the room, narrowly missing you.
"We'll get you assholes one way or another," someone shouts.
Miles
You walk over to the corpse, standing by as Ishmael digs around in its pockets. Then, he starts a brief prayer for the departed. You stand by in silence and respect as he finishes. After he's done, you start digging around in the crates half-heartedly, looking for... well, something that you could use, or might come in handy. You find some surgical tubing, some funnels, a crate of rags - most of it cheap-quality random goods - and some other boxes of mixed metallic parts. Most of it's useless to you, and you don't feel like looking for too long anyway. ((to clarify: bad search roll.))
About then, Ishmael calls you over. He's trying to move the bed to barricade the door; you go over and help him out. He can barely move the thing by himself, but together, you manage. Actually, you end up doing most of the work yourself, as the bed scratches and slides across the old concrete floor. When you get to the shack's entrance, you push the thing up firmly against the doorway, making sure nobody will be able to open it, and then look around for a nice vantage point to hold off the approaching hostiles. You decide on the east side wall, across from the north-facing door. You came from the east, so it stands to reason that they will, too. There's a cracked panel on that side with a gap wide enough to stick an arm through; you go over to it and take up watch, staring off to the east.
It isn't long before they show up. You see them - six people, riding up on powerful hoverbikes, kicking up a billowing dust cloud behind them. They slow their roaring engines as they near the shack - apparently sighting your own hoverbike that you left outside - and shut off their engines after coming to a stop, north of the shack and outside your field of view.
"Come on, Ishmael!" It's not Calvono, but his second-in-command, Buzz; this makes you wonder where Calvono is. Buzz continues, "We know you're in there. You morons left one of your bikes outside." You hear someone kick your hoverbike over; hear a heavy crack as some form of bludgeoning weapon smashes against it.
At the same time, someone else rattles the door handle, trying to push it open. It won't budge. They slam their full weight at the door, seemingly from a running start - with a loud crack, the door smacks against the bed frame, which shakes, but moves no further. "Fukc!" he shouts. "Fukc this shit," he mutters; you hear a clinking noise and only moments later the door dents inwards in several places as someone fires an assault rifle at the other side - but to no real effect. It's a sturdy piece of craftsmanship - and unfortunately the only well-crafted piece of the entire shack. "Can't get in, Buzz," the man says. "Door's too tough."
"That ain't the only way in, dumbass," Buzz admonishes. "Look about for a piece of scrap we could pull off the walls, or a gap in some of the pieces. We'll get in there somehow."
"But -"
"But what? You want your bonus from the boss, right? We're gonna fukcin' kill these thieving scumbags before he gets here."
"Sure thing, Buzz."
Moments later, the barrel of a combat shotgun punches through a piece of rusty scrap near the door and fires a few blind shots toward the center of the room, narrowly missing Ishmael.
"We'll get you assholes one way or another," someone shouts. You see him coming around the side of the house, plasma torch in hand. It's a rough-and-tumble youngster with a bandanna around his forehead and a shock of curly, black hair poking up from above. You might be able to shoot him.