Turn 2
Frank
You pause, watching the cultists stream out, gathering around the corners of the square, and try hard to remember anything you know that might give you an edge... as you're clearly going to have to fight them if you stick around. You know that Kristianity is a very old religion... and many claim it's been twisted from its original roots and is no longer "valid". That's not very useful right here, though.
Looking about the square, you soon catch sight of exactly what you were looking for: a policeman, clad in a lightly-armored suit with a light helmet. You hurry over to him; he seems to be ordering some kind of fruit kebab from a vendor, chatting happily about his kids. "Hey - you need to look at this," you tell him urgently.
To the man's credit, he quickly turns toward you, dropping his former conversation immediately. He notices the crossbow over your shoulder and his eyebrows furrow; he opens his mouth to reprimand you, but before he does, he glances where you're pointing. It makes him pause for a moment. "What the..." he mouths... and then his eyes widen in realization. "Holy shit - Krad, get out of here - get these people out of here!" he shouts at the vendor, motioning hurriedly to you as he takes cover behind Krad's hard-backed market stall.
He hardly has time before gunfire erupts - and you certainly don't.
Bright flashes ring the square from all four corners as bolts of plasma sear through the air, hissing and whining - "EVERYONE DOWN!" you yell, even as you feel a searing sensation in your foot. Without looking to see what happened, you throw yourself on the ground, pulling out your crossbow and trying to load a bolt into it. Meanwhile, chaos reigns - people scream and flee almost in random directions, pushing and shoving - some of them directly toward the groups of cultists. One by one, people fall - four dead at least so far, and more wounded. You start to feel mildly panicked; your hands shake as you load your weapon, but to your credit, when you actually get to firing a shot, you manage to hit one of the cultists directly in the chest. He falls back, clutching at the end of the shaft.
Unfortunately, this gets the attention of the guy next to him, who responds by shooting you in the back. The pain is unbelievable - certainly more than you've ever experienced before - you cry out in agony and, completely panicked at this point, begin crawling toward the nearest cover - a solid bench at the edge of the plaza. It's not too long before you reach it - more people fall as you go - but you finally make it there. You hyperventilate; your hands shake so much that you can't even manage to load your crossbow.
This isn't real, right? Right??
The bloody trail you've left behind you seems to say otherwise. Can VR be this real??
((Your choice whether you're panicked. Normally this would be forced panic, but this is "just VR". Your choice how you roleplay this as well.))
Caleb
Calm and cool as ever thanks to your extensive military training, you scan your surroundings for good cover - and soon see what looks like a payphone booth near the edge of the square. The back on it looks... rather solid, if not impenetrable, but you'll take what you can get, jogging there quickly as you pull out your laspistol. You're not planning on letting them fire first, keeping a close eye.
Shouting erupts from nearby - a policeman, it seems - your new companion is talking to him, apparently. This seems to force the cultists to take action: they pull their weapons immediately and prepare to fire - but you don't let them fire first, pulling the trigger on your weapon.
Bright flashes ring the square from all four corners as bolts of plasma sear through the air, hissing and whining - "EVERYONE DOWN!" Frank yells, even as someone shoots Frank in the foot. You return fire on that particular cultist, hitting him in the chest - but it doesn't quite take the man down. Meanwhile, chaos reigns - people scream and flee almost in random directions, pushing and shoving - some of them directly toward the groups of cultists. One by one, people fall - four dead at least so far, and more wounded. You remind yourself that it's just a simulation, but you're calm anyway. Training goes a long way.
"Hey, you with him?" someone calls out from behind him. It's the cop you noticed earlier, and he's pointing at Frank... who is lying on the ground, shaking in fear. You shrug. The policeman nods grimly, cursing the situation under his breath. "I need to radio for backup," he says, firing another shot around the corner of the market stall he's hiding behind. "Cover for me, got it?" He puts his hand to his throat, pressing some sort of contact. "This is Officer Kinsey. Situation code 00803 - I need backup now!"
You turn and fire a couple more shots at another cultist, but he ducks behind cover, and you miss.
"Right," Kinsey says, "I'm at - one moment." He pauses, looking out from behind cover to look for a street sign. You can see it from where you are - you're at the corner of Panaxa and Keyte, Level 3. Of course... Kinsey never manages to radio back - a plasma bolt hits him dead center in his face, splattering blood and chunks of bone and gore out from the front of his helmet. His lifeless form falls back behind the market stall, the call unfinished. His radio seems undamaged, though... if you could use it, you might be able to get some backup yourself.
This situation got messy in a hurry. You currently seem to be a prime target - bolts whiz past every time you dare look out from behind cover. Frank seems to have attracted some attention too - he's lying flat on the ground behind a low bench in front of you that hardly provides him any cover, and seems to be a target that the cultists are particularly interested in - two of them are walking toward him, plasma weapons at the ready.
Post
Mon Apr 10, 2017 9:56 am
#16
Re: BTE Tryout Thread: Frank & Caleb
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