JoshParnell wrote:Sadly, it'll be a rather bland log since I don't have all the solutions yet (getting these particular bits structured correctly is of utmost importance). I'll describe my work-in-progress nonetheless. On a side note, it's been a pretty rough week for me due to unfortunate events in my personal life, so forgive me if I'm not as enthusiastic as usual.
Nothing sad or bland about this update, Josh; it's fantastic to hear what you're working on, and the fact that you're making progress in those areas doubly so. I think LT the project is in the best state it's ever been right now, thanks to Josh 3.0, and regardless of final outcome, *this* is exactly what I hoped for from the Kickstarter and personally I'm thrilled at every update.
As for your personal life, I'm sorry to hear that you're having trouble; remember that old saying "this too shall pass".
On another note:
One guy even mentioned that he used to love playing Freelancer, and was excited because LT looked like a modern version of it. Naturally this made my day
For a minute there, I thought you might have been ninja'ed by Victor