Welcome to the REKT: Beyond the Edge pre-mission thread.
Note: Don't post character sheets yet.
What'll we talk about here? Well... just about anything related to the next campaign, before I post the main thread. After that, I'll probably let this one die, and we'll stick to the main thread instead. This keeps things neat and uncluttered, and lets me talk about the next mission before we actually need to get started.
First, to make sure we're all on the same page, I'm going to talk about why I can't continue the old REKT campaign, and why I'm only taking on ten players this time. If you already know why, and are okay with it, then great! Feel free to skip over.
Why not REKT: God Throws Dice?
In the previous REKT campaign, I managed a large roleplaying group that maxed at twenty people. This simply wasn't feasible to maintain for a lengthy period of time because of all the work involved. How much work? Well... Let me throw a bullet list at you, for those interested. I'll stick it in a spoiler to avoid cluttering the place up, and then we can move on.Note: Don't post character sheets yet.
What'll we talk about here? Well... just about anything related to the next campaign, before I post the main thread. After that, I'll probably let this one die, and we'll stick to the main thread instead. This keeps things neat and uncluttered, and lets me talk about the next mission before we actually need to get started.
First, to make sure we're all on the same page, I'm going to talk about why I can't continue the old REKT campaign, and why I'm only taking on ten players this time. If you already know why, and are okay with it, then great! Feel free to skip over.
Why not REKT: God Throws Dice?
Spoiler: SHOW
So, auditions? Want to hear about auditions next? because we can totally talk about auditions next.
Auditions!
Wait... why auditions?
Simple, really. I'm only taking on ten players this time, but I want everyone to have a chance at being in the campaign. A first-come first-served system is not appealing to me at all. All that does is bring a rush of people at the front, and then a long line of disappointed people afterwards. I want everyone to have a chance, and everyone to have some fun having that chance.Wait... why auditions?
Okay, cool! So how does it work?
Step one: Make a character
Everyone is going to make a character using the REKT Character Sheet I wrote. I've modified it in a lot of ways from the old one.
Step one: Make a character
- For starters, the character sheet will give you some neat suggestions for your personality traits based on your character's stats and skills. You can pay attention to those if you like, or ignore them completely - but if you're having trouble giving your character personality, it could really help.
- Another notable modification is the fact that now it shows character classes. This does little more than help me decide who would fit well in what group - but it can be interesting to see! This is based entirely on your character's stats and skills.
- The modification that is by far the most notable is the addition of ten questions that ask you things about your character. You can fill out as many or as few of these as you like, but I recommend answering at least five of them. This helps ensure that you actually "know" your character, and don't feel "lost" after the game starts as to who your character actually is.
Step two: Team battles
These will be 2vX PvE battles - I'll semi-randomly pair two of you from the list and send you off to fight monsters in a non-canon mission that your characters won't remember in the actual campaign. Each team's mission will be completely unique from all the others - this will ensure you can't "cheat off someone else's answers", so to speak, and to make sure everyone has fun doing their own thing. You'll be able to choose from a fully-randomized list of three different "mission types" - although there will be a lot of different mission types, you only get to select from three of them. You'll have to get your other team member to agree with you on the one you choose.Here's the kicker, though: I will be judging both of you with very carefully-defined methods somewhat similar to how LTFC works. My current panel of judges remains anonymous, but we can call them T, V, and E. You will not be judged on whether you survive, or even whether you complete the mission successfully. That's all I can tell you, though, to avoid people trying to cheat the system. My ultimate goal is to gather a group of ten characters that will allow each other (and me) to have the most fun possible with the new campaign, and let everyone have fun in the process of gathering these together. Joke characters will probably not make the cut - nor will ones designed to annoy other players or harm their characters.
And that's it! After all players have "finished" their mission (it may not actually be "finished"), I'll get everyone judged, tally up the points, and we can start on the campaign proper.