Since the normal AI can't attack enemies for understandable reasons of balance:
Combat AI
Ammo: none
Requirements: +2 aux, doesn't use an aux slot
Description: Like the normal ship AI, except this one is actually able to attack enemies. Give it one of your guns and have fun destroying your enemies with a hailstorm of fire. Uses your stats and skills. Works better if you have turrets.
Price: somewhere between 5 and 8 creds?
Post
Tue May 24, 2016 9:14 am
#256
Re: REKT: Armory Suggestions (R&D)
Last edited by Dinosawer on Sun May 29, 2016 8:49 am, edited 1 time in total.
Warning: do not ask about physics unless you really want to know about physics.
The LT IRC / Alternate link || The REKT Wiki || PUDDING
The LT IRC / Alternate link || The REKT Wiki || PUDDING