the effects ranged from localised “bubbles” of gas that exploded when a ship came close over radiation fields that stretched over whole systems to sensor dampening effects in nebulas.
so how to replicate such occurrences in Limit Theory effectively?
i was personally thinking about using a three-level system to define “anomaly” fields.
the first, and highest, layer is the “area” (green in my graphics)
the next lower layer are “groups” (blue)
and the lowest are “sources” (red)
areas encompass the whole volume in which anomalies belonging to that field can occur.
they are used to define the rough position and volume of anomaly fields and are used as zone identifiers if they occur on their own.
they can also be encompassed by general zones, such as, for example, asteroid fields.
so the anomaly field would stretch over a portion (or all of) the asteroid field.
areas also contain groups
groups are, as their name suggests, groupings of instances.
they are distributed through an area and are intended to give a feeling of “consistency” in fields.
giving rise to higher and lower density zones or “hotspots” in which the anomalous activity is stronger than elsewhere in the field.
“avoid this area in special, there the anomalies are denser than anywhere else”
groups could maybe overlap? area filling ones for “base density” with local grops modifying local density?
(im personally a bit unsure about groups. maybe density functions instead?)
sources are the entities which cause the actual effect.
they can be points for localised effects like exploding gas bubbles, small bubbles for radiation pockets or even fill the whole group/area for larger area effects like sensor dampening or radiation areas.
Spoiler: SHOW