pewpew style scifi with classic aircraft carrier launches are a bit boring imo. The mass compression for hangars is actually quite innovative. It is of course just my opinion, but if we allow for the concept of mass (de)compression, it opens up a whole new realm of interesting gameplay, such as hiding a missile battery in an unassuming (but unusually dense) cargo container to surround your enemy with a surprise attack from all sides... missile-mines if you will.
mass compression technology means ships can be like TARDIS's, bigger on the inside by compressing their internal modules, and fighter-sized ships can actually be super advanced carriers.
Graphicswise, I don't think compression and decompression needs to be boring, and with some particles and light effects, you could have ships bloom into a larger size like flowers in a visually unique display.
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