Yikes, I've REALLY fallen behind
So much to do...
Cha0zz wrote:Power-fist
A kinetic bumper strapped onto your hand. Good for hitting things
Rolls: strength + agility
Signal Jammer
A signal Jammer has the ability to block (or severe) enemy communication in a certain radius around your ship, it also gives a -1 to enemy hacking attempts inside the active radius.
Psycho-protonic Signal Jammer
A signal Jammer that has the ability to block (or severe) psi-based communication in a certain radius around your ship, it also gives a -1 to enemy mind-control attempts in the active radius.
Power-fist: I don't think so, unless it's going to take a ridiculous amount of strength and also be a semi-permanent fixture. I've considered, for later missions, adding limb replacements that would let you do incredible things (like leaping really far, or running really fast). Power-fist is just too OP to deal with right off the bat, unless it's overwhelmingly underpowered.
Signal jammer: as to enemy communication, simply put, no. Perhaps something that makes you more difficult to hack.
Dinosawer wrote:ship:
Sensor Array:
contains a radar, long-range XRD and electronics scanner, like the PDA but a lot better.
Can tell you position of enemy troops as long as they're not hidden, and can analyze the outside of structures and ships (like thinner points and outer-layer electronic circuits) without telling you anything about the inside. X-rays still don't penetrate metal in the future, kid.
We basically have that already, don't we? the enhanced spectrum scanner? supposed to do the same thing.
outlander4 wrote:Command & Control centre
Ever wanted to play toy soldiers with real people? Here's your chance. C&C centre goes into auxiliary slot on your CASKET and, together with additional set of screens, allows you to view data feeds from other inmates' ships, including glorious ultra-high resolution videos from frontal cameras, video taken by drones, and all the data obtained by the on-board sensors, allowing you to evaluate situation quickly and efficiently and decide on optimal deployment of your troops*. Good for micro-managing the Hell out of your soldiers and for killing time.
Price: 1 credit
Requires Computers +1
Rolls: none
* efficiency limited by your own brain, of course. Can distract from the large picture. Fun to watch.
Was going to say no, but then realized, no real point in saying no, and I like the possibilities this presents. Consider this a go.
Dinosawer wrote:Another one:
Robotics: chainsaw attachment
Does more damage than the large scythe, but less than the tesla saber
I actually added this originally, but then removed it because I thought everyone would say it sounded retarded.
There was also a hand-held lightweight version as a sword. Removed that too. Ah well.