Rewards - Suggestions

What are your thoughts and suggestions on the Kickstarter campaign?

Re: Rewards - Suggestions

Postby Atarun » Sun Nov 25, 2012 6:12 am

Matthew Cason wrote:I dislike pay-to-win situations as much as anyone else, but the whole point of pledge tiers is to give more back to those who give more to the project. It isn't elitism. It's capitalism. Which is what makes Kickstarter work. For -every- pledge, there needs to be a reward. Add-ons and additional rewards only sweeten the pot and encourage backers to up the ante. Give us additional ships and content, and I for one will shell out even more. To each their own, and I can only speak for my own wallet, but it has nowhere near finished doing its whole duty to Limit Theory if additional rewards and add-ons are offered.


For every pledge, there needs to be a reward, I agree.
But I don't think there needs to be exclusive content completely locked out for other bakcers, or even for non-backers.

Free-to-play is a good metaphor. The best free-to-play schemes out there are those where paid stuff is merely aesthetic or can be obtained in-game but through much investment in time. Those that lock out content or award paying players with "I win" buttons in the shape of overpowered items... I never play those games and I would never give $1 to fund such a game.
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Re: Rewards - Suggestions

Postby Matthew Cason » Sun Nov 25, 2012 7:46 am

If this were a multiplayer game, I'd agree with you, but it isn't. I don't see any reason giving Kickstarter backers some kind of exclusive, advantageous reward when what they do in their universe will have no bearing upon what someone else does in theirs.
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Re: Rewards - Suggestions

Postby matthewfarmery » Sun Nov 25, 2012 8:04 am

Matthew Cason wrote:If this were a multiplayer game, I'd agree with you, but it isn't. I don't see any reason giving Kickstarter backers some kind of exclusive, advantageous reward when what they do in their universe will have no bearing upon what someone else does in theirs.


fully agreed
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Re: Rewards - Suggestions

Postby ACH0225 » Sun Nov 25, 2012 8:10 am

matthewfarmery wrote:
Matthew Cason wrote:If this were a multiplayer game, I'd agree with you, but it isn't. I don't see any reason giving Kickstarter backers some kind of exclusive, advantageous reward when what they do in their universe will have no bearing upon what someone else does in theirs.


fully agreed


It is multiplayer, as in, play with a few friends and mess around, multiplayer, meaning that there are going to be few to no places where backers get a big advantage.
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Re: Rewards - Suggestions

Postby Ringo » Sun Nov 25, 2012 8:35 am

I thought of something. Can future add-ons be made available free to those who backed a higher tier?
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Re: Rewards - Suggestions

Postby Matthew Cason » Sun Nov 25, 2012 8:50 am

ACH0225 wrote:It is multiplayer, as in, play with a few friends and mess around, multiplayer, meaning that there are going to be few to no places where backers get a big advantage.


As far as I'm aware, it's only multiplayer in the sense that other players can zoom around in your galaxy if you give the seed number out? It's not an MMO, and it's not a multiplayer-focused game so I don't really see any harm in rewards or add-ons. Don't give your seed number out and who cares what you're doing in your own little pocket galaxy?
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Re: Rewards - Suggestions

Postby Atarun » Sun Nov 25, 2012 9:49 am

Matthew Cason wrote:If this were a multiplayer game, I'd agree with you, but it isn't. I don't see any reason giving Kickstarter backers some kind of exclusive, advantageous reward when what they do in their universe will have no bearing upon what someone else does in theirs.


How are you disagreeing with here?
Not me, for sure, since all I've been saying is that I think there is no need to give Kickstarter backers exclusive in-game content, no matter their pledge level. :roll:
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Re: Rewards - Suggestions

Postby Atarun » Sun Nov 25, 2012 9:49 am

ACH0225 wrote:It is multiplayer, as in, play with a few friends and mess around, multiplayer, meaning that there are going to be few to no places where backers get a big advantage.


It's not multiplayer at all. You cannot play LT with your friends. What are you talking about?
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Re: Rewards - Suggestions

Postby ACH0225 » Sun Nov 25, 2012 11:57 am

Atarun wrote:
ACH0225 wrote:It is multiplayer, as in, play with a few friends and mess around, multiplayer, meaning that there are going to be few to no places where backers get a big advantage.


It's not multiplayer at all. You cannot play LT with your friends. What are you talking about?



I guess you are right... I thought I saw something on kickstarter about multiplayer...
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Re: Rewards - Suggestions

Postby Atarun » Sun Nov 25, 2012 2:13 pm

ACH0225 wrote:I guess you are right... I thought I saw something on kickstarter about multiplayer...


Many people have been demanding it (there are also people like me who would rather get a single-player experience, but we're either not as many or not as vocal, possibly both) and, if memory serves, Josh said it's interesting but too much work even for a stretch goal. I think he said he might consider it for LT2. Can't find the quote again, though, sorry.
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Re: Rewards - Suggestions

Postby ACH0225 » Sun Nov 25, 2012 4:46 pm

Yea, asking for MP on the the first release, or even after a couple updates, is asking quite a bit. Maybe LT2 or a late-update.
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Re: Rewards - Suggestions

Postby Bele » Tue Nov 27, 2012 5:44 am

Pulled from the kickstarter FAQ

Will There be Multiplayer?

Not likely. If we exceed our goal by a significant amount, it's possible that I will announce multiplayer support as a far-off stretch goal, but I don't anticipate reaching it. I need to make sure that I can complete LT in a reasonable amount of time...and, realistically, adding multiplayer would increase the development time by a significant amount!
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Re: Rewards - Suggestions

Postby Chameleon » Tue Nov 27, 2012 7:34 pm

Josh, if you could estimate when you would be likely to have a pre-alpha/alpha version for mac/linux (after we get to the $100k goal?), having an alternate $75 pledge equivalent to the Black Friday Beta pledge (with just the game, beta, soundtrack, and mac/linux alpha) would be great for those of us using those platforms. I would definitely increase my pledge :)
I Pledged: $45 - BLACK FRIDAY BETA
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Re: Rewards - Suggestions

Postby Dadalos » Tue Nov 27, 2012 11:05 pm

I know this is extremity early to ask this but since its been mentioned. in regards to LT2 or similar expansion will the people who support the creation of a LT1 be entitled to a perk when acquiring said LT2?
If I've rambled and gone off topic im sorry but i tend to be long winded as you might notice if you stumble across my other post XD. thanks for reading.
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Re: Rewards - Suggestions

Postby Commander McLane » Wed Nov 28, 2012 9:56 am

Chameleon wrote:Josh, if you could estimate when you would be likely to have a pre-alpha/alpha version for mac/linux (after we get to the $100k goal?), having an alternate $75 pledge equivalent to the Black Friday Beta pledge (with just the game, beta, soundtrack, and mac/linux alpha) would be great for those of us using those platforms. I would definitely increase my pledge :)

Josh has already practically ruled out multi-platform for the pre-alpha and alpha state, while at the same time giving us hope for the beta version being for Mac/Linux as well.
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