Sat Dec 22, 2012 7:19 pm
... on a spectacular campaign! For both other indie developers as well as the big guns that have lately either failed altogether or barely scraped by, I think the way you handled your campaign, in an unfailingly informative, communicative, active way was a model for others to follow, Josh. You made it clear right from the start what LT is and is not and what we can expect from it, and then have given us regular and enticing glimpses into the look and feel of the game. It seems like a simple thing, but it's a balance few projects seem to get right. You did, and you got everything this visionary and, I firmly believe, trail-blazing game deserves! Congratulations, and it's onward and upward from here to far better things ahead. We're all behind you, Cap'n!