i think there should be all densities of nebulae.Flatfingers wrote:How dense should nebulae be, both visually and to sensors?
Should LT include nebulae that -- assuming this is technically feasible -- are so visually dense that you can barely see past your cockpit?
What about being so dense that sensors can't get stable readings (and constant lock-ons) beyond 200-300 meters or so?
Assuming it's not common, would that be an occasionally interesting kind of fun for most people, supporting different tactics as well as stealth play? Or would most players find it annoying to be in a location that interrupts normal play?
i dont think that it would be percieved as interruption of normal gameplay