Post
Thu Mar 07, 2013 11:09 am
#1
Combat AI - optimal distance...
Hi Josh, i have just finished reading your development log about the optimal distance / sphere and combat AI and... just thinking about... this isn't the same as with formations? I mean, you would just use "magnets" and calculate the optimal distance to various objetives and not only the distance to one, the same way you calculate the position of a ship in a formation. What do you think about?