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the games code

Posted: Fri Aug 04, 2017 11:00 am
by jonathanredden
i don't want to offend anybody, but how well written and optimized is this game?

Re: the games code

Posted: Fri Aug 04, 2017 11:02 am
by Talvieno
Well, it's not done yet. :P There's been a lot of optimization work done so far just to get the engine capable of running the gameplay, and I expect there will be more optimization work done before release. Naturally it'll be very well written. Of course... the source code for the engine isn't likely going to be made available to the public at any point.

Re: the games code

Posted: Fri Aug 04, 2017 11:09 am
by Cornflakes_91
7

Re: the games code

Posted: Fri Aug 04, 2017 11:56 am
by Victor Tombs
Talvieno wrote:
Fri Aug 04, 2017 11:02 am
Of course... the source code for the engine isn't likely going to be made available to the public at any point.
Good grief, I hope not, Nathan. :shock: That would be a bloody daft idea. :angel:

Re: the games code

Posted: Fri Aug 04, 2017 11:57 am
by Talvieno
I know, Victor, but it's something people suggest a surprising amount. I'm just covering all the bases. :)

Re: the games code

Posted: Sat Aug 05, 2017 12:17 am
by BFett
Yeah, we don't need access to the core LT engine. That would be asking for trouble. Like, anyone with a compiler being able to copy the code and own all of Josh's work without paying a dime.

Re: the games code

Posted: Sat Aug 05, 2017 3:25 pm
by IronDuke
What if people legitimately want to make a game using the LT engine? :think:

--IronDuke

Re: the games code

Posted: Sat Aug 05, 2017 3:29 pm
by BFett
IronDuke wrote:
Sat Aug 05, 2017 3:25 pm
What if people legitimately want to make a game using the LT engine? :think:

--IronDuke
You build on top of it. You don't give them the code....... or if you do you license it and only give them code that's relevant to their own tasks. I believe that's how Cry Engine and UDK do it.

Re: the games code

Posted: Sat Aug 05, 2017 3:34 pm
by Talvieno
IronDuke wrote:
Sat Aug 05, 2017 3:25 pm
What if people legitimately want to make a game using the LT engine? :think:

--IronDuke
Image

Really, unless Josh is willing to say "Just take the code and do whatever you want with it, no need to credit me", then you're opening up a particularly nasty can of worms. It's typically never a good idea, financially or otherwise, which is why you rarely see anyone doing it with anything bigger than, say, a Unity plugin.