Trent Polack has a good article up on Gamasutra today about some gotchas with version control that he ran into in his game project.
He tried a number of different services, and discusses how they worked (or didn't) for his project.
I wouldn't expect there's any astonishing information here for Josh, or any other game developer reading this. But you never know; there might be some useful nuggets to be extracted. (The comments to that article are worth reading as well.)
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Wed Aug 23, 2017 3:24 pm
#2
Re: The Perils of Git
Josh eventually settled on Assembla, which this guy seems to pass over in his article. I rather like Assembla, but never did like Git very much.
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours:
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Wed Sep 06, 2017 8:32 am
#3
Re: The Perils of Git
That's a tantalizing title, might have to rethink git on that alone! Now to actually read the article...
Post
Wed Sep 06, 2017 1:39 pm
#4
Re: The Perils of Git
Git is a good tool.
For source code management.
The people in this article wanted to use it for Binaries.
Binaries are not the correct use-case for Git.
Git is designed around pure text, use other sources for binaries and images/models.
Using a tool for it's correct purpose is how you go forward. Using a wrench as a fork will get you no where.
And sometimes, you just need to have multiple tools. Which is why we script the control of these tools into a single shell script (or batch/powershell script)
For source code management.
The people in this article wanted to use it for Binaries.
Binaries are not the correct use-case for Git.
Git is designed around pure text, use other sources for binaries and images/models.
Using a tool for it's correct purpose is how you go forward. Using a wrench as a fork will get you no where.
And sometimes, you just need to have multiple tools. Which is why we script the control of these tools into a single shell script (or batch/powershell script)
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);
console.log(`What's all ${this} ${Date.now()}`);
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Wed Sep 06, 2017 5:15 pm
#5
Re: The Perils of Git
Yup. Currently studying Nexus for just that reason.
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Wed Sep 06, 2017 6:26 pm
#6
Re: The Perils of Git
Though I haven't read it yet, I have some trouble understanding why someone would want to use git for binaries, but I'm not enough of a Programming Guru to understand most of this stuff in any case
Post
Wed Sep 06, 2017 6:37 pm
#7
Re: The Perils of Git
Nor were they. :V
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
console.log(`What's all ${this} ${Date.now()}`);
console.log(`What's all ${this} ${Date.now()}`);
Post
Wed Sep 06, 2017 7:19 pm
#8
Re: The Perils of Git
You probably noticed "don't" was a suggestion in the very first comment to the article.