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Art Optimization for GPUs
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Art Optimization for GPUs
Posted:
Thu Jul 06, 2017 5:49 pm
by
Flatfingers
Keith O'Conor has a good general article up at Gamasutra on
optimizing art for GPU rendering
.
Re: Art Optimization for GPUs
Posted:
Fri Jul 07, 2017 8:23 am
by
Damocles
Nice article, good to see an article from the view of a professional graphics programmer.
I was just recently dabbling in OpenGL,
here, making a large cluster of hundreds of evil spaceships getting in row to attack the free world
http://crongame.com/prototypes/modelview/index.html
Re: Art Optimization for GPUs
Posted:
Sat Jul 08, 2017 1:15 am
by
Damocles
The article also links to an interesting dissection of a GTA-5 render scene
http://www.adriancourreges.com/blog/201 ... ics-study/