Something crossed my mind while discussing another game (Fallen Enchantress, to be precise) with a coworker of mine. That game, while highly modable, is only available in English right now, even though it's technically trivially simple to replace the English text with another language. Now, the sheer amount of text is a wholly different ballgame, but the basics are simple enough...
That got me thinking - where does/will LT store its text bits?
I understand most text will be generated procedurally, but even those generators usually have to work from a pool of predefined snippets, words and sentence fragments. Seeing that some people have trouble with the English language, I'd like to see the option for , err, "fan translations" to be implemented into the game via external files. Since there's no voice acting or lipsynching involved, the act creating a different language version is comparatively simple, requiring only a base translation and maybe some minor changes to the HUD layout.
Any word on the feasibility here, Josh?
Post
Fri Feb 01, 2013 12:07 pm
#1
Multiple language pack support?
Hardenberg was my name
And Terra was my nation
Deep space is my dwelling place
The stars my destination
And Terra was my nation
Deep space is my dwelling place
The stars my destination