Flyable Nebula Rendering

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Flyable Nebula Rendering

Postby Cornflakes_91 » Mon May 18, 2015 5:56 am

http://dominium.maksw.com/articles/nebu ... ds-pass-1/

a (to me) interesting article about how to create and render 3D Nebulas which can be entered and flown through.


(Possibly built on common knowledge for graphics programmers, but as i have no knowledge about graphics programming i have no knowledge about that knowledge.
Im missing the metaknowledge :P )
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Re: Flyable Nebula Rendering

Postby CSE » Mon May 18, 2015 12:39 pm

Cornflakes_91 wrote:http://dominium.maksw.com/articles/nebulas-and-gas-clouds/nebulas-gas-clouds-pass-1/

a (to me) interesting article about how to create and render 3D Nebulas which can be entered and flown through.


(Possibly built on common knowledge for graphics programmers, but as i have no knowledge about graphics programming i have no knowledge about that knowledge.
Im missing the metaknowledge :P )


But now I know what Cornflakes knows he does not know.
Meta-meta-knowledge. :mrgreen:

Cool article, thanks!
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Re: Flyable Nebula Rendering

Postby Dinosawer » Mon May 18, 2015 2:21 pm

*Scrapes throat*
HEY JOSH DID YOU SEE THIS COOL ARTICLE ON RENDERING 3D NEBULAE

:ghost:
Last edited by Dinosawer on Mon May 18, 2015 2:26 pm, edited 1 time in total.
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Re: Flyable Nebula Rendering

Postby Cornflakes_91 » Mon May 18, 2015 2:25 pm

Dinosawer wrote:*Scrapes throat*
HEY JOSH DID YOU SEE THIS COOL ARTICLE ON RENDERING 3D NEBULAE

:ghost:


SHHHH!
dont scare him!

if you are hunting you dont announce it to your prey :ghost:
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Re: Flyable Nebula Rendering

Postby Dinosawer » Mon May 18, 2015 2:27 pm

Fixed :ghost:
Warning: do not ask about physics unless you really want to know about physics.
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