Want to see how procedural generation turns a few lines of code into superbly-complex buildings? Check out this video from Pixel Farm, showing their in-house debugger:
http://procworld.blogspot.com/2014/11/l ... ugger.html
Post
Tue Nov 11, 2014 11:44 am
#2
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: Procedural Generation - Visualized
This is cool! Thanks for sharing!
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.