Return to “Technical”

Post

Re: Singularity effect

#4
vfxguy wrote:Actually its pretty simple effect, It contains one camera facing billboard (two triangles) with a shader that is 100% transparent and uses only normal map to make view behind the billboard to distort. For this particular case map is radial gradient.
Huh, it's that simple? o.O Nice.
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours: Image
Image
Image

Online Now

Users browsing this forum: No registered users and 15 guests

cron