Talvieno wrote:I'm watching the last dev video again, and I'm noticing that there aren't any shadows being cast by ships or asteroids - while ships and asteroids have a dark side and a light side, none of them cast shadows on each other.
Idunno wrote:I think that might be because Josh turned off collision. Then again what do I know?
Frankly, since shadows are a bit...less relevant in space than they are in high-object-density situations, I figured I could get away without them for 1.0
Jamiee5300 wrote:To be honest I hadn't noticed the lack of shadows at all, I'm not really fussed, I'm still hypnotised by the dynamic lighting and nebulae.
Jacobi1981 wrote:i wonder how much of an impact shadows will have on performance. if it came down to it i'd turn shadows off if it meant smoother gameplay in a crowded system.
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