I agree strongly with everything you said, minus the flashlights. I think some types of light could do with what they are right now - weapon flashes, for instance. It would be amazing to sit away from a battle and see your shadows cast on the asteroid behind you, but it's not really necessary, and wouldn't really be worth the extra CPU time, I think. "Flashlights" could work along the same principles - the ship just lights everything up in an area in front of the ship, in a conical shape rather than a spherical one.
The local star, on the other hand, is a different matter entirely. That's a large enough light source to make shadows actually matter. It's the main light source, after all.
Post
Sun Jun 22, 2014 7:39 am
#16
Re: Shadows
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