In another thread the concern has come up that the universe will ultimately feel repetitive:
From what I understand, Josh intends to optimize his PCG algorithms in order to guarantee as much variation as possible, but ultimately I think the comment quoted above is right: repetitiveness is inevitable.If you have seen 20 systems of the same kind with similar backgrounds and the same kind of lava planet, where is the driving force to seek out number 21?
Same thing for the conqueror, after you have defeated all known kinds of fleets and factions there are, where is the motivation to continue even if you know there are infinite amounts of them?
Yes all of them will not be of the same kind, but sooner or later it will become repetative that is inevitable.
In that other thread I suggested starting from scratch in another universe, once boredom kicks in. But this of course leads to the question at which level and to which extent the universes will be different from each other. And that's my question here: at which level and to which extent will the universes be different from each other? For instance: will there be slight variations in the physics between universes? I think that for a player who has "been there, done that" in one universe, even a new universe may feel like just more of the same, but if not only the visuals are a little different, but also the underlying mechanisms are actually a little different, this would really create a different and fresh experience.