Cornflakes_91 wrote:directly changing the variables would likely cause discontinuities, no?
As in the ship/model undergoing large, intuituvely unpredictable changes instead of smooth, continous changes as "expected" and shown in the video i linked.
If yes it would likely require some smartish sliders/userside options to generate continous changes when tweaking the model.
BFett wrote:Would it be possible for the engine to learn what features and their locations make a ship astetically pleasing?
Let's take Josh's first ship designer as an example. The engine would note the relative position of the user placed components and the scale of each component on the xyz axis. Using this data as a starting point would it be possible to iterate on designs thus making similar nice looking ships?
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