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Re: Stardust/Spacedust

#2
Ohhh, I can imagine it already :shock: In a system where an asteroid passed through a while ago (Because of Story/Event/Generation of the system or just out of fun :D ). There's a battle between some pirates and a Trader's escorts. With every shot of their energy weapons, everywhere along the path would dust-particles reflect an impressive light-show. :squirrel:

Aside from that...depending on the density of the dusty space, one could surely implement some hiding mechanics or something :think:
Apparently, sometimes stuff might happen.
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Re: Stardust/Spacedust

#3
Sounds like something that would pair well with the searchlight expansion. Or, you could find a way to harvest these particles. Because they're both dispersed and only detectable by a spotlight, they could contain all manner of small or rare items. Maybe a thumb-drive containing a blueprint or a map. Maybe it's a gas-type resource.

Or, if you don't want to make the game more complicated than it is, you could use the illuminated particles to help aim the searchlights.
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