Post
Wed Feb 26, 2014 5:02 pm
#31
Re: Weapons
A weapon shooting lightning (like in star wars "Force Lightning") would be epic.
As in the Formics' fighters in Ender's Game? Awesome!Apollo13 wrote:A weapon shooting lightning (like in star wars "Force Lightning") would be epic.
Don't worry about necro-posting. We encourage it!Apollo13 wrote:I looked at the Commonly Proposed Ideas-thread and picked a random (old) weapons-thread to "unload" my small idea.
And Entitiy followed me, with his complete arsenal of weap0nZ - what have I done?
Welcome to the forums . I'd say something witty but I've been ed way to many times.Echander wrote:Hello all.
Beyond the form weapons take, I'd like to raise the question of alternative or supporting weaponry. Perhaps again, I haven't read the entire forum yet.
What I mean is that almost all proposed weapons are variations on the theme of "destroy the target". Which is valid of course, that is what weapons do. I'm just wondering if there is room in this game for energy draining/leeching, weapon suppression, movement impairment and such. Some of these have already been mentioned I believe.
It's just that I like the image of two warring factions having the option to not only have an arms race, but also research counter armaments for whatever their enemy is best at or uses most. So when you are beset by swarms of missiles, advanced point defense might be the answer. Or inventing a missile which creates a zone which slows ships, so that your heavy cannons can finally hit those pesky flitting fighters.
How about boarding parties or other methods of changing the ownership of an object? I'd assume these to be very expensive in any or all of time, energy and resources. But a faction which manages to do this effectively would be awesome, no? *CoughBorgCough*.
Another thing. How will mines be implemented? Their own weapon type or just another form of missile/drone/probe/fighter ?
Ok, enough rambling. I hope I have made at least some sense and am looking forward to everyone's insights.
Any updates on what we will be getting/seeing as far as this is concerned, Cornflakes? I was kinda hoping we would be treated to the pretty Christmas tree approach but I'm not sure if that is still in favour with Josh and the new development team.Cornflakes_91 wrote: Thats what the research and production mechanics are for
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