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Faction Weapons

#1
What is Faction Weapons?

Faction weapons are like your own weapons and only your own ships can use it, If other faction try to use that weapon the powercore will be unstable because of Ship Tech and Equipment Tech

Every faction must have different weapons and They shouldn't use same weapons.


So, Is it good idea or bad idea?

Discuss
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Re: Faction Weapons

#3
Being able to steal a different factions technology may be one of several ways to gain an advantage over an enemy. Ships may have difficulty with particular weapon systems because they lack the heat, energy, or tonnage capacity that is required for the weapon. This may limit what class of ship can use a weapon but it shouldn't prevent another faction from using the weapon or reverse engineering it.

What if one faction has an alliance with another faction and they are trading between themselves. Why should these factions not be able to share equipment and weapons with each other? Why should there be a penalty if one faction uses a weapon from another faction?
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Re: Faction Weapons

#4
I could see this going in a couple of different ways.

If the goal is just to distinguish one faction from another, I suspect that having different factions focusing on different research areas will tend to help them look sufficiently different.

If OTOH the goal is help make the economy more interesting, then I'd suggest that faction-specific technology could be OK... as long as it costs something like 100x more to research such a technology. The cost should be commensurate with the reward.

A faction-specific technology (which wouldn't have to be a weapon) would be a bit like building a Wonder in Age of Empires or Civilization: you get something neat if you finish, but it's a major commitment of resources with no guarantee that you'll be able to complete it.

Better?
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Re: Faction Weapons

#6
Manufacturers would likely adhere to standards of ship design because it keeps costs down and allows their products to be used beyond the market of their original equipment. Proper Schwinn bicycles went the way of the dodo because they had shitload of arbitrary and counterproductive business practices, such as making 26x1 3/8 S tires, when the already-nonstandard 26x1 3/8 was already bad enough.

It's also unlikely that factions will be manufacturing their own weapons (unless they happen to be an industrial faction). They will more likely hire a company to create weapons for them, but that company would likely use a base of technology that's commonly found among others in the trade. Having malfunction-inducing Digital Weapons Management is dangerous and quite likely to create lawsuits.

By no means should you be able to mount any gun X on any ship Y, but you should be able to fit weapons to your ship granted your powercore and structural integrity are capable of handling them.

Discovery Freelancer's main server had rules preventing people from using guns from 'the wrong' factions, citing that it's 'out of roleplay'. It was enforced heavily and made trouble for many players who wanted to play as scavengers or utilitarians, looking for whatever works at all, or what works best of anything out there.

It would also make sense for factions to sell their contracted equipment once it becomes outdated, so even if you are keeping restrictions on the likes of Tom, Dick, and Harry from carrying your top-of-the-line stuff, you'll likely see them running around with older models bought from surplus and secondhand merchants.
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Re: Faction Weapons

#7
Cornflakes_91 wrote:its not like everyone already can make their own equipment.

also: if all weapons are faction weapons, where does the player get his equipment if he doesnt want to go the empire building and research and production path?

Of course there will be civillian weapons pirate weapons for them, Also you can get the equipments from that faction but your powercore will be unstable, not like %100 unstable maybe %10 or %5

About Capital ship weapons, you can't get them untill you build your own weapons or joining a military to buy your own capital ship and its faction weapons
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Re: Faction Weapons

#8
tokmak333 wrote: Of course there will be civillian weapons pirate weapons for them, Also you can get the equipments from that faction but your powercore will be unstable, not like %100 unstable maybe %10 or %5

About Capital ship weapons, you can't get them untill you build your own weapons or joining a military to buy your own capital ship and its faction weapons
then the all important question remains:

why?

why bother with that?

what would it do for gameplay?
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Re: Faction Weapons

#9
Grumblesaur wrote:Manufacturers would likely adhere to standards of ship design because it keeps costs down and allows their products to be used beyond the market of their original equipment.
Well, I'm not sure it's the case for military manufacturers. Do you really think that General Dynamics or General Atomics uses standards to allow their products "to be used beyond the market of their original equipment" ?
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Re: Faction Weapons

#10
davdav wrote: Well, I'm not sure it's the case for military manufacturers. Do you really think that General Dynamics or General Atomics uses standards to allow their products "to be used beyond the market of their original equipment" ?
Mostly not as there are no unified standards for large equipment (afaik)
Theres also a difference between smaller components being standardised and whole systems.
GD/GA will likely use some variant of MIL-STD-1553 or firewire for databusses on their products.
for turrets and the like are systems like the Protector remote weapon system which is a standardised system used on different combat vehicles around the world.

But for example for infantry weaponry exist picatinny rails for standardised attachment rails.

Also the STANAG is an organisation responsible for the unification of military equipment and protocols for NATO militaries.

Derp, STANAG is for standardisation of equipment, but its a collection of agreements, not an organisation

If we dont bother with the question of how the standards came to be but just assume they are predominant its pretty likely that ship equipment would be using unified standards for fuel, material, energy, data connections.

Once its predominant it would be pretty self enforcing after a while, as the buyer would have to change all his connectors to adapt to a different connector sheme and thus would be disinclined to buy equipment with non-standard connectors.
So if someone wants to sell his equipment he better uses the standard connectors or he would have much smaller sales volume compared to his sales with standard commectors.

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