How do we stop ships from just using their cruise mode or a warp rail to get away?
The cruise disruptor missle from freelancer is as far as i know guaranteed to be in, but how would it work in LT?
Cruise drive isnt a dedicated switch that you throw and the engine goes "cruise", but instead more energy gets allocated to the engine and it slowly goes to cruise mode.
So how does the cruise disruptorprevent people from going to cruise?
Flat speed debuff/ drag increase?
Does it change the energy-thrust curve?
What i also want to addressin this thread are other forms of demobilisation and defenses against those restraints.
- disruptor missle
fire it at enemy -> keeps him from cruising
Could have a limited strength, a battleship drive wouldnt care for an anti fighter missle.
Defend yourself by shooting it down / avoiding to get hit
- Tractor beams
Latch onto your target and keep it from flying in general
Defense: no idea, maybe only works when the targets shields are down?
- disruptor beam
Maybe a not as restricting thing as the tractor variant, has the same effect as the disruptor missle
Defense: maybe having a greater strenght drive as the beam can stop?
- disruptor field
same thing as with the beam, but as area of effect bubble
Defense: ?? Suggestions welcome
How can we stop ships from fleeing with cruise drive, how can the one trying to flee still escape?
as a connected thought:
How do we disable warp rails temporarily without having to damage/destroy the stations generating it?
In freelancer the tradelane gates were indestructible and were just shot to disable them temporarily, but this wont work in LT as they are not just hardcoded indestructible devices.
So how could warp rails be disabled temporarily?
Similar to the cruise drive with missles/beams/bubbles?
(Different ones? the same ones? )
how could we prevent usage of wormholes?
Or do we always allow their usage?
Could we have again some missle/beam/bubble variations to prevent WH (and by that also jumpgate) usage?
Let a jumpgate be a wormhole creation and access control mechanism!
But how to make a forcefully closed wormhole accessible again?
Anotther device to overpower the disruptor?
i want to hear some ideas people!
disruptors, defenses, effects, all of them!