ThymineC wrote:DWMagus wrote:I always liked the idea of the wake field also affecting missiles to some degree.
This adds more strategy for carriers especially. Take down shields temporarily to launch fighters at the risk of lower defenses. Maybe the same effect when the shields pop; requires a little bit of 'charge up' time in order for the shield to come back online. This would also mean that the AI can't just zerg rush you at the beginning of a massive battle.
I do realize the cons to this, but just more food for thought. It's the old offense vs. defense argument.
If the interaction between H-fields are responsible for the wakefield effect and missiles are powered using H-field drives, then the wakefield effect should apply to them as well. Personally I would rather have missiles that have an accelerating flight model and rely on conventional thrusters, but this is a pro for having missiles rely on H-drives if it ends up that way.
What if the Electro Magnetic field induced by the H-drive always exercised a force in such a way that it wants to keep things that enter it from moving (somewhat similar to the fact that moving a magnet in an near a conductor will cause an electric current in the conductor, that will generate an magnetic field that counteracts the change you induced by moving the magnet), this would apply on all moving objects entering the H-drive field and the induced force would always point in the reversed direction of the speed vector, this slowing down everything that enters the field without the need for it to have an H-drive.