i think planets should offer training missions as a way to level up npc, and act as a tutorial for beginner players. the missions would only be viewable to players with low levels, and would be completely optional.
i was kinda thinking of a basic set of tasks like mining, combat, trading, etc... after the quests are completed your skills would reflect a greater understanding and the missions would no longer be visible. as for the purpose of the planet offering the mission, perhaps it would be in their best interest to train their pilots a little before they send them off on important tasks, aka establish "trust" or Piloting level or something similar.
Post
Fri May 30, 2014 1:43 pm
#1
Starter Missions/ Tutorial
"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do, it blows away your whole leg."
- Bjarne Stroustrup
"A mathematician is a device for turning coffee into theorems."
- Paul Erdos (1913-1996)
- Bjarne Stroustrup
"A mathematician is a device for turning coffee into theorems."
- Paul Erdos (1913-1996)