
(and I'm reminded of Zahn's Quadrail Series. Good stuff.)
the first line of that wikipedia article reminded me of thatBaile nam Fonn wrote: (and I'm reminded of Zahn's Quadrail Series. Good stuff.)
Cornflakes_91 wrote: the first line of that wikipedia article reminded me of thatSpoiler: SHOW
I love that page.Scytale wrote:Which itself reminds me of the TVTropes article http://tvtropes.org/pmwiki/pmwiki.php/J ... Vocabulary and the SomethingAwful quote associated with it:
"A Ghost Head is a type of Cybernetic Allen Key which a Fake Thomas Jefferson uses to Impeach The Goddamn President. Used mostly when a writer is Combing His Hair or Speaking Fluent Cat, although if a character is Shirtless And Hungry it can be used to give them a Fire Island Swirlie. See also The Alien Is Not An Alien and Germany Fits In My Pocket."
Looks like tweaking Josh's New Solution™ to create this would be easy peasy.Cornflakes_91 wrote:there could be a new form of in-system drive: the string surfer.
you latch onto a string that goes through a system and travel very fast along it, but only from one wormhole to another wormhole which must both be caused by the same string
a railway of sorts between wormholes in a system
(this paths could and should do some curving through the system, following the spline which the string forms)
I do confess it's my all time favourite tvtropes pageTalvieno wrote:I love that page.Scytale wrote:Which itself reminds me of the TVTropes article http://tvtropes.org/pmwiki/pmwiki.php/J ... Vocabulary and the SomethingAwful quote associated with it:
"A Ghost Head is a type of Cybernetic Allen Key which a Fake Thomas Jefferson uses to Impeach The Goddamn President. Used mostly when a writer is Combing His Hair or Speaking Fluent Cat, although if a character is Shirtless And Hungry it can be used to give them a Fire Island Swirlie. See also The Alien Is Not An Alien and Germany Fits In My Pocket."I've linked to it before too.
I suspect that its not fully joshs new solution, but that there is some flatfingers and cornflakes also in thereBaile nam Fonn wrote: Looks like tweaking Josh's New Solution™ to create this would be easy peasy.
Gazz wrote: Modification of the "straight charging by a ship" mechanic:
The wormhole is always open if the current charge is above the "working" level.
Any ship can pass without special equipment. No other conditions. KISS.
Trouble starts when a ship passes.
Depending on the ship's mass, the WH charge is depleted.
If the current charge drops below the working level, the WH starts to collapse.
This takes maybe a minute during which still any ship can pass.
A ship outfitted with a WH charger cannot directly charge the WH (preserving the strategic issue) but it can delay the collapse by a few minutes so a sizable fleet can pass reliably.
However, every transferred ship counts and such a transit drops the WH deep in the red, energy-wise...
If a WH is ever depleted below the working level, it recharges on it's own time, making some WH clearly more valuable than others.
I like the idea of destabilization because I'm not wild about anything that lets massive fleets appear anywhere quickly.Cornflakes_91 wrote:the factor of "destabilisation" could be variable and rises with the charge input of the charger.
a big powerful charger disturbs more than a small one.
Hey, I'm just happy someone is contributing in a constructive way to the forum with specific ideas about the game itself.Cornflakes_91 wrote:yep, my brain seems to be working again on full power :3
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