Gazz wrote:You'd still have to define which word or phrase is for which seed.
I'm just not sure it would be useful.
The parts have to fit together which is enough work when using a single algorithm. *shrug*
I'm confused now on what subseeds are, but if they are simply distinctly separate integer numbers, and there are a given number of seeds for generating LT, then you can specify an order for those seeds and make each word in the sentence generate the seed value for the seed at the corresponding index in the list.
For instance, let's say there were 5 seeds for LT: "main", "ore", "ship", "planet", "NPC"
Then you'd be able to make a sentence with 5 words, say: "Richard Of York Gave Battle"
Each word would specify the value for the 5 seeds in LT:
- "Main" seed = "Richard" = 59882476729
- "Ore" seed = "Of" = 879
- "Ship" seed = "York" = 1618400
- "Planet" seed = "Gave" = 760586
- "NPC" seed = "Battle" = 683315474
Now if every game in LT was specified by these 5 seeds, then to make someone play in the same universe as me I'd need to give them the value for the 5 seeds.
They're almost certainly not going to be able to remember "59882476729/879/1618400/760586/683315474" off the top of their head.
I could give them 5 arbitrary words, and maybe they can remember that.
Or I could give them a sentence, and that should be very easy to remember without having to write anything down.
I give someone a 5-word sentence and they can use that to generate a universe with identical seed parameters to mine.