Well just make it 10k and 10,000k ?McDuff wrote:Yeah that's cool, and that's how I could envisage it working.
The only problem is at some point weapons start gaining values that begin to look ridiculous.
The mechanism stops it mattering when guns do 100,000 dam and shields absorb 10,000,000, because everything's still in scale. But it is the bit of this that grates on my sense of aesthetic.
There are also, problematically, some nodes that it simply doesn't make any sense to extend "infinitely" anyway. Range, for example.
Post
Fri Apr 11, 2014 2:39 am
#76